This is the official mobile port of Five Nights at Freddy's; made with Clickteam Fusion!
Five Nights at Freddy's-This game requires 512 megs of ram to run properly. For most newer devices this shouldn't be a problem.
-This game is not compatible with Nvidia Shield gaming devices.
Refunds:
Please keep in mind that I do not work at Googleplay and have no control over their billing/download process. All refunds need to be requested from the Googleplay store; they have a system in place for that.Five Nights at Freddy's I have no control over google accounts and can't issue direct refunds.
Crashing Issues:
Please do not email me with reports of the game crashing. This game will only work on newer phones as stated above. Crashing issues are the result of not enough ram. I've reduced the game's graphics and audio down as much as I'm willing to do so. Reducing it further would result in too much quality loss.
From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!
Five Nights at Freddy's"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture IndieGameMag.com
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